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Reward ProAdd-onsQuest Reward (Coming Soon)

Quest Reward

Coming soon. Quest Reward is not yet available.

Reward players for completing objectives: break blocks, harvest crops, smelt items, shear animals or kill mobs.

  • Adds the Quest reward type in the editor’s slot settings.
  • Pick an objective, then choose the targets with the item selector (for mob objectives you pick spawn eggs). Select several targets and any of them counts (“kill zombies or creepers”); leave the selection empty to count everything.
  • Set the required amount and optionally make the quest repeatable, so progress resets after each claim and the quest can be completed again.
  • Progress counts automatically while players play, no commands needed. It is saved with the player’s data and survives restarts.
  • The GUI shows live progress while open, refreshing every second.
Setting up a Quest slot in the editor: objective, target amount, item selector, lore and enchant glow

Setting up a Quest slot in the editor: objective, target amount, item selector, lore and enchant glow

Kill objective: a quest going from 0/3 to complete, then claimed

Kill objective: a quest going from 0/3 to complete, then claimed

Harvest objective: 0/3 to complete, then claimed

Harvest objective: 0/3 to complete, then claimed

Smelt objective: loading a furnace, waiting for it to finish, then claiming

Smelt objective: loading a furnace, waiting for it to finish, then claiming

Shear objective: 0/1 to complete, then claimed

Shear objective: 0/1 to complete, then claimed

Break Blocks objective: 0/3 to complete, then claimed

Break Blocks objective: 0/3 to complete, then claimed

Useful placeholders for the item title or lore:

PlaceholderShows
{quest_progress}Current progress, e.g. 7
{quest_target}The required amount, e.g. 10
{quest_bar}A colored progress bar that fills as the player progresses

Example lore line: {quest_bar} {quest_progress}/{quest_target}

Objective details: Harvest only counts fully grown crops (wheat, carrots, potatoes, beetroot, nether wart, cocoa, berries and more); breaking a half-grown crop doesn’t count. Kill only counts kills by the player. Smelt counts items taken out of a furnace.

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